I've been playing Ingress since 2014. Since Pokemon Go was released (quit rolling your eyes and hear me out!), I've been in love with the way the map works in that game.
Unlike Ingress, in Pokemon, you can rotate the map with just one finger instead of requiring two, which is much easier and more intuitive (and you can do it with one hand). There is also a 3D element to it. When you zoom in on your player, you can actually see farther around you than in Ingress because the game camera moves behind the player and renders outward into Z space. I would love to see something similar in Ingress. The portals could be taller beacons into Y space instead of being constrained to a mostly flat area. Imagine how awesome that would be!
Created by: spastiksparky - level 13
Agree! Would also like the ability to throw an xmp up to 50m for those hard to reach portals.
I could see how some people would find this helpful but I've never had a problem with it and have easily trained my thumb and forefinger to rotate the scanner one handed if necessary.
The map controls on PoGo are a fair bit more handy. I like the Ingress aesthetic more granted, but the controls for PoGo are much better.